Rise of the Tomb Raider PC Graphics and CPU Performance
Rise of the Tomb Raider was released as an Xbox exclusive last November, a determination that took some serious flak from gamers ever since information technology was appear. Microsoft was out looking for a new flagship game for its console, a game that could be as significant as PlayStation's Uncharted. So far it'southward proven to be a winning determination. Rise of the Tomb Raider has been widely praised for its gameplay and visuals and now that the PC version is out, we are taking it for a spin.
Developed by Crystal Dynamics and published past Square Enix, the second installment in the Tomb Raider series reboot has been ported to PC past Dutch studio Nixxes, the same folks that ported Foursquare Enix's Deus Ex: Human Revolution, Sleeping Dogs, and 2022'due south Tomb Raider. With those credentials, in addition to participation from Nvidia, Rising of the Tomb Raider fell into capable hands.
Information technology has to be said the game already looked surprisingly skilful on the Xbox 1. Powered past an updated version of Crystal Dynamics' in-house Foundation Engine, information technology boasts several adjacent-gen visual features such as image-based lighting, physically-based materials system, deformable snowfall, enhanced hair simulation, tessellated terrain, and more.
With such a solid base to piece of work with, Nixxes has been able to deliver a number of PC exclusive options that assistance to brand an already cute game wait truly spectacular. Rising of the Tomb Raider is arguably the best looking game to hit the PC yet, and without question the cut-scenes are the all-time I have seen.
Nvidia had a manus in the game'due south adaption to PC, too, though that might not be the best way to word it. Yes, Tomb Raider is now a GameWorks title and in spite of featuring Pure Hair which has its roots deeply embedded in AMD's TressFX, we can assume Nvidia has made every effort to optimize this and other visual features for its ain hardware.
Given Nvidia's exclusivity and involvement, AMD had a hard time delivering a fully optimized Radeon driver in time for the game's release. However we are happy to study that after some preliminary testing, performance is still good on AMD cards. We've been told a hotfix driver with game-specific enhancements is in the works and should be delivered presently. We plan to update our benchmarks with those improvements when they go available.
Testing Notes
For testing Ascent of the Tomb Raider we volition exist using the Acropolis Trek phase of the game (score attack mode) which is about an hour into the main single player campaign. This examination features a practiced alloy of outdoor and indoor environments with a few in-game cutscenes, the test lasts 90 seconds. Nosotros have recorded a video for your reference:
Rise of the Tomb Raider was tested at three resolutions: 1920x1080, 2560x1440 and 3840x2160 using the Very High and High graphics quality presets. Nosotros too tested with Pure Hair disabled and equally usual we've included a number of CPU tests to see how the game scales.
Test Organization Specs
- Intel Cadre i7-6700K (4.00GHz)
- 4GBx2 Kingston Predator DDR4-2400
- Asrock Z170 Extreme7+ (Intel Z170)
- Silverstone Strider 700w PSU
- Crucial MX200 1TB
- Microsoft Windows ten Pro 64-bit
- Nvidia GeForce 361.75 WHQL
- AMD Reddish Edition 16.i
- Radeon R9 Fury X (4096MB)
- Radeon R9 Nano (4096MB)
- Radeon R9 390X (8192MB)
- Radeon R9 390 (8192MB)
- Radeon R9 380X (4096MB)
- Radeon R9 380 (2048MB)
- Radeon R9 290X (4096MB)
- Radeon R9 290 (4096MB)
- Radeon R9 285 (2048MB)
- Radeon R9 280X (3072MB)
- Radeon R9 270X (2048MB)
- Radeon HD 7970 GHz (3072MB)
- Radeon Hard disk 7970 (3072MB)
- Radeon HD 7950 Heave (3072MB)
- Radeon HD 7950 (3072MB)
- Radeon HD 7870 (2048MB)
- GeForce GTX Titan (6144MB)
- GeForce GTX 980 Ti (6144MB)
- GeForce GTX 980 (4096MB)
- GeForce GTX 970 (4096MB)
- GeForce GTX 960 (2048MB)
- GeForce GTX 950 (2048MB)
- GeForce GTX 780 Ti (3072MB)
- GeForce GTX 780 (3072MB)
- GeForce GTX 770 (2048MB)
- GeForce GTX 760 (2048MB)
- GeForce GTX 750 Ti (2048MB)
- GeForce GTX 680 (2048MB)
- GeForce GTX 660 Ti (2048MB)
Source: https://www.techspot.com/review/1128-rise-of-the-tomb-raider-benchmarks/
Posted by: andersonothed1996.blogspot.com

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